Titre : | 25(11) - novembre 2022 |
Numéro ou élément de périodique | 25(11) |
Paru le : | 04/11/2022 |
Titre du périodique | CYBERPSYCHOLOGY, BEHAVIOR AND SOCIAL NETWORKING |
Note générale : | Voir le sommaire en ligne : https://www.liebertpub.com/toc/cyber/25/11 |
Langues: | Anglais |
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Article
Lucas Silva Lopes
, Aut. ;
Joao Pedro Valentini
, Aut. ;
Thomas Hagemann Monteiro
, Aut. ;
Marcelo Cunha de Freitas Costacurta
, Aut. ;
Luiza Oliveira Nicastro Soares
, Aut. ;
Lucy Telfar-Barnard
, Aut. ;
Paula Villela Nunes
, Aut.
|
There has been a notable increase in social media and Internet use over recent decades, not only for social interaction or entertainment, but also for working and meeting tools, as seen during the COVID-19 pandemic. A relationship between this u[...]

Article
Kenji Yokotani
, Aut. ;
Masanori Takano
, Aut.
|
Data sets on gameplay, called digital biomarkers, contain many characteristics of game players and are associated with mental health problems. In fact, an avatar's behavior during an online game is said to be related to its player's mental healt[...]

Article
Marta Pizzolante
, Compilateur ;
Alice Chirico
, Compilateur ;
Andrea Gaggioli
, Compilateur ;
Giuseppe Riva
, Compilateur
|
Individuals deal with art much more than expected, not only when consciously contemplating paintings but also in their daily routine. Art is a defining component of society, culture, and the human species itself. Since we can often observe somet[...]